Kawaii Not is a webcomic about, in its own words, "cute gone bad." Each comic usually features an every day object with a face, saying something funny or shocking. I recently asked its creator, Meghan Murphy, a few questions about the relationship between cuteness and irony, a common topic on recent entries on this blog.Design Benign: What do you find compelling about the juxtaposition of cuteness with not-so-cute or questionable elements?
Meghan Murphy: That juxtaposition adds levels of interest/fascination for me, and gives the art more options. Cute things are cute, it's true, but at a certain point plain cuteness has no where else to go. Add a dash of darkness, or oddness, or naughtiness - and all of a sudden there are so many more directions in which to take off.
DB: How do you find a balance between just the amount of cuteness and the right amount of dark humor? Was there a time when you thought it went too far on the dark humor side?
MM: I'm still figuring that out with every strip. Kawaii Not has been a kind of exploration of cute for me, both the love and the hate. I don't think Kawaii Not has ever gone too far to the dark side, but of course that is completely subjective. What I find still adorable might push all the wrong buttons for some one else. That is probably part of the reason "cute" is so hard to define.
DB: Do people tend to come to your comic first for the cute, or for the humor/weirdness of it?
MM: It probably depends on the individual reader. Some people react more to the visual side (which tends to be the "cute" part) while others zero in more on the words/action/situation (the "weird" side of the equation.) But of course, like peanut butter and chocolate I feel one really only gets the full taste if they are devoured together.
DB: "Ironic cute" - or as your comic states, "cute gone bad" - seems to be an increasingly popular subject for artists and illustrators.
MM: Have you noticed any trends?
Oh sure, but it's only a natural reaction to such a strong and persuasive style such as kawaii/cute. Artists are often inspired by a style, but then want to start pushing it in different directions to see where it can take them. And irony is one of those directions.
DB: Many of your illustrations feature inanimate objects with faces. Why do you think such a simple device can instantaneously make anything cute?
MM:It must be how we as humans are hard-wired. We see a face, and tend to immediately empathize with it. Even if that face is on something we know is inanimate. That's some pretty deep biological programming.
DB: What do you think makes something cute?
MM: That is a tough question. I could say a smiley face, big eyes, round features -- but those are just visual elements. It's also part contextual. If you put a simple smiling face on a picture of the sun, then add the caption "I love sunny days!" it'll probably be perceived as cute. Take that same smiling sun and add the caption "I can smell you burning" -- cute might not be the first word that come to mind.





















